The Edvocate

Top Menu

Main Menu

  • Start Here
    • Our Brands
    • Governance
      • Lynch Education Consulting, LLC.
      • Dr. Lynch’s Personal Website
      • Careers
    • Write For Us
    • Books
    • The Tech Edvocate Product Guide
    • Contact Us
    • The Edvocate Podcast
    • Edupedia
    • Pedagogue
    • Terms and Conditions
    • Privacy Policy
  • PreK-12
    • Assessment
    • Assistive Technology
    • Best PreK-12 Schools in America
    • Child Development
    • Classroom Management
    • Early Childhood
    • EdTech & Innovation
    • Education Leadership
    • Equity
    • First Year Teachers
    • Gifted and Talented Education
    • Special Education
    • Parental Involvement
    • Policy & Reform
    • Teachers
  • Higher Ed
    • Best Colleges and Universities
    • Best College and University Programs
    • HBCU’s
    • Diversity
    • Higher Education EdTech
    • Higher Education
    • International Education
  • Advertise
  • The Tech Edvocate Awards
    • The Awards Process
    • Finalists and Winners of The 2026 Tech Edvocate Awards
    • Finalists and Winners of The 2025 Tech Edvocate Awards
    • Finalists and Winners of The 2024 Tech Edvocate Awards
    • Finalists and Winners of The 2023 Tech Edvocate Awards
    • Finalists and Winners of The 2021 Tech Edvocate Awards
    • Finalists and Winners of The 2022 Tech Edvocate Awards
    • Finalists and Winners of The 2020 Tech Edvocate Awards
    • Finalists and Winners of The 2019 Tech Edvocate Awards
    • Finalists and Winners of The 2018 Tech Edvocate Awards
    • Finalists and Winners of The 2017 Tech Edvocate Awards
    • Award Seals
  • Apps
    • GPA Calculator for College
    • GPA Calculator for High School
    • Cumulative GPA Calculator
    • Grade Calculator
    • Weighted Grade Calculator
    • Final Grade Calculator
  • The Tech Edvocate
  • Post a Job
  • AI Powered Personal Tutor

logo

The Edvocate

  • Start Here
    • Our Brands
    • Governance
      • Lynch Education Consulting, LLC.
      • Dr. Lynch’s Personal Website
        • My Speaking Page
      • Careers
    • Write For Us
    • Books
    • The Tech Edvocate Product Guide
    • Contact Us
    • The Edvocate Podcast
    • Edupedia
    • Pedagogue
    • Terms and Conditions
    • Privacy Policy
  • PreK-12
    • Assessment
    • Assistive Technology
    • Best PreK-12 Schools in America
    • Child Development
    • Classroom Management
    • Early Childhood
    • EdTech & Innovation
    • Education Leadership
    • Equity
    • First Year Teachers
    • Gifted and Talented Education
    • Special Education
    • Parental Involvement
    • Policy & Reform
    • Teachers
  • Higher Ed
    • Best Colleges and Universities
    • Best College and University Programs
    • HBCU’s
    • Diversity
    • Higher Education EdTech
    • Higher Education
    • International Education
  • Advertise
  • The Tech Edvocate Awards
    • The Awards Process
    • Finalists and Winners of The 2026 Tech Edvocate Awards
    • Finalists and Winners of The 2025 Tech Edvocate Awards
    • Finalists and Winners of The 2024 Tech Edvocate Awards
    • Finalists and Winners of The 2023 Tech Edvocate Awards
    • Finalists and Winners of The 2021 Tech Edvocate Awards
    • Finalists and Winners of The 2022 Tech Edvocate Awards
    • Finalists and Winners of The 2020 Tech Edvocate Awards
    • Finalists and Winners of The 2019 Tech Edvocate Awards
    • Finalists and Winners of The 2018 Tech Edvocate Awards
    • Finalists and Winners of The 2017 Tech Edvocate Awards
    • Award Seals
  • Apps
    • GPA Calculator for College
    • GPA Calculator for High School
    • Cumulative GPA Calculator
    • Grade Calculator
    • Weighted Grade Calculator
    • Final Grade Calculator
  • The Tech Edvocate
  • Post a Job
  • AI Powered Personal Tutor
  • New Poll: Parents Overwhelmingly Support the Agreement Between the States & Meta To Keep Young People Safe Online

  • Shocking Truth: California Families Face Healthcare Catastrophe After Feds Pull Funding for Trans Kids

  • This One Change Is Dramatically Boosting Teen Sleep and Grades

  • NYC to Ban Student AI Tools in 2-K Through 8th Grade, Limit Classroom Screen Time

  • 7 Secrets to a Jaw-Dropping Instructional Design Portfolio That Gets You Hired

  • Why Instructional Design Freelance vs Full-Time Jobs is the Ultimate Career Showdown

  • The Secret to Landing a $93K EdTech Job: These Courses Are Your Golden Ticket

  • This Crucial Skill Makes You Irresistible to Edtech — And It’s Not What You Think

  • 7 Radical DEI Program Alternatives Private Colleges Must Embrace Now

  • Warning: How Proposed DEI Rules Could CRUSH Colleges — And The Legal Lifelines You Need Now

EdTech & InnovationMatthew Lynch
Home›EdTech & Innovation›Virtual Reality and Education in 2016

Virtual Reality and Education in 2016

By Matthew Lynch
January 13, 2016
0
Spread the love

**The Edvocate is pleased to publish this guest post on virtual reality and education as way to fuel important conversations surrounding P-20 education in America. The opinions contained within guest posts are those of the authors and do not necessarily reflect the official opinion of The Edvocate or Dr. Matthew Lynch.**

A guest post by Daphne Stanford 

I recently came across an especially heated op-ed piece by Joshua Kim in Inside Higher Ed about the recent hoopla over virtual reality in education and was struck by its especially sour and weary tone. However, I can’t say I blame him. Like many educators before him—I remember because I, too, used to be a weary educator—here was another gadget or technological trend that was being said to change education unalterably, and for the better! But when it comes to virtual reality and education, I’m trying to be open minded.

Let us, rather, explore what virtual reality can do. One of the most common uses is virtual travel around the globe or to places not ordinarily feasible, in terms of a physical visit—via, for example, Google Expeditions. Recently, students at University of Maryland were immersed in a virtual classroom experience in order to test out a potential distance platform that simulates what it’s like to be in an actual college classroom, potentially allowing online students to have a more immersive, authentic-feeling experience. “You want the instructor to feel as if they’re right in front of you,” said Ramani Duraiswami, a computer-science professor and co-founder of the startup company VisiSonics. They showcased the technology recently at the university’s virtual-reality lab, called The Augmentarium. There’s a similar set up at Rutgers University with the use of Second Life to immerse students into a virtual reality with their classmates that is potentially more motivating than typical online interaction using instant messaging platforms.

In addition to business and marketing-based user-created experiences, there are also applications in simulating heart surgery. The medical field, in particular, is one of the frontiers that is being particularly well-explored. For example, at George Washington University, the nursing school uses a full-blown simulation lab for training future surgeons. Their lab utilizes mannequins that have a pulse; they also can speak, blink their eyes, and spurt blood! I suppose, strictly speaking the latter scenario more akin to theatre or an elaborate staging scenario, as opposed to virtual reality.

Apparently, “there has been an explosion in the use of simulation medicine to help physicians gain preparation for performing lifesaving procedures as well as approaching delicate or difficult situations related to patient care.” We can see this with programs that utilize virtual reality simulations, in the computerized sense: for example, the Royal College of Surgeons in Ireland.   Virtual reality is being successfully used as an educational tool at institutions like Brown University to elucidate subjects such as anatomy and archeology in an interactive, 3D space. Similarly, a tool called Microsoft Hololens is being implemented into medical training classes at Case Western Reserve University in order to help teach anatomy.

Other smart uses of Virtual Reality and Education

One other exciting realm where Virtual Reality and education is being successfully utilized is physical rehabilitation. For example, a Spanish-based company, Neurodigital, is in the process of developing a device called Gloveone, which allows users to feel texture—for example, a recently returned combat veteran with brain damage is temporarily able to feel their dog’s fur coat. The glove uses ten different sensors and motors that vibrate when its user “touches” something in the virtual realm. Because of the potential for personal connection between the user and his or her personal, home-based environment, there’s an increased level of motivation to continue with therapy—more so than there would be without the virtual reality component.

There’s another way to look at all this virtual reality and education —returning, perhaps, to a perspective more similar to that of Mr. Kim in the Inside Higher Ed opinion piece I cited, at the beginning of the article. Jorge Suarez of Arizona State University writes about the potential dark side of virtual reality with the impending release of Oculus Rift VR goggles and the growing interpersonal detachment that the widespread use of virtual reality could further exacerbate: “Ironically,” Ramos writes, “because of social media, many people have become disconnected from the world around them, and have instead become so attached to their phones, that they have not been able to put them down and have decent face to face conversations.” He offers as an extreme example a 32-year-old man who died after a three-day gaming binge at an Internet café in Taiwan.

Although I don’t foresee a student dying anytime soon from the use of virtual reality  and education in the classroom, it is wise to be aware of the pitfalls of over-reliance on technology and virtual realms. This caution can also be applied directly to education: we must remember that education is inherently relational; that, as Kim stresses in his op-ed, a higher quality education begins with deeper investment in our teachers, rather than throwing money at quick technological fixes and instructional gadgets. However, there is also a great deal of potential in much of this new technology. It is up to us to balance our use of quality instructional time and technology that we judiciously implement into our class time. I don’t know about you, but I know I’d much rather examine a human body in virtual form than in the form of a cadaver! But, then again, that’s why I didn’t go into medicine!

What uses can you think of for virtual reality in your classroom? Comment in the space below!

Bio: Daphne Stanford grew up near the ocean, and she loves taking pictures of the mountains and rivers in Idaho, where she now lives. She believes in the power of writing, education, and community radio to change the world. She hosts “The Poetry Show!” Sundays on Radio Boise.  Find her on Twitter​ @daphne_stanford.

TagsEdtechelearningHigher Educationvirtual education
Previous Article

Creative limits & meaningful freedom for educators

Next Article

Black Boys in Crisis: They Aren’t Reading?

Matthew Lynch

Related articles More from author

  • EdTech & InnovationMatthew LynchOpEducation

    What’s Wrong with MOOCs and Why Aren’t They Working?

    February 18, 2016
    By Matthew Lynch
  • EquityHigher EducationMatthew Lynch

    Diverse Conversations: The Globalization of Higher Education

    November 30, 2016
    By Matthew Lynch
  • Parental Involvement

    How to Prevent the Winter Slide

    December 13, 2016
    By Matthew Lynch
  • Early Childhood & K-12 EdTechHigher EducationHigher Education EdTech

    How to Create Your Own Classroom Edtech Tools

    February 12, 2018
    By Matthew Lynch
  • EquityHigher EducationMatthew Lynch

    Supporting Veterans: College, Mental Health, & Transition

    March 27, 2016
    By Matthew Lynch
  • HBCU'sHigher EducationMatthew Lynch

    Reforming College Debt, Part II: Possible Solutions

    September 17, 2016
    By Matthew Lynch

Search

Registration and Login

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

Newsletter

Signup for The Edvocate Newsletter and have the latest in P-20 education news and opinion delivered to your email address!

RSS feed: Matthew on Education Week Matthew on Education Week

  • Au Revoir from Education Futures November 20, 2018 Matthew Lynch
  • 6 Steps to Data-Driven Literacy Instruction October 17, 2018 Matthew Lynch
  • Four Keys to a Modern IT Approach in K-12 Schools October 2, 2018 Matthew Lynch
  • What's the Difference Between Burnout and Demoralization, and What Can Teachers Do About It? September 27, 2018 Matthew Lynch
  • Revisiting Using Edtech for Bullying and Suicide Prevention September 10, 2018 Matthew Lynch

About Us

The Edvocate was created in 2014 to argue for shifts in education policy and organization in order to enhance the quality of education and the opportunities for learning afforded to P-20 students in America. What we envisage may not be the most straightforward or the most conventional ideas. We call for a relatively radical and certainly quite comprehensive reorganization of America’s P-20 system.

That reorganization, though, and the underlying effort, will have much to do with reviving the American education system, and reviving a national love of learning.  The Edvocate plans to be one of key architects of this revival, as it continues to advocate for education reform, equity, and innovation.

Newsletter

Signup for The Edvocate Newsletter and have the latest in P-20 education news and opinion delivered to your email address!

Contact

The Edvocate
910 Goddin Street
Richmond, VA 23230
(601) 630-5238
[email protected]
  • situs togel online
  • dentoto
  • situs toto 4d
  • situs toto slot
  • toto slot 4d
Copyright (c) 2026 Matthew Lynch. All rights reserved.