Early Childhood & K-12 EdTech
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How to Use Gamification to Help Struggling Students
If you aren’t familiar with the idea of gamification, be prepared to thank the Millennials for its inclusion in almost everything. Gamification involves bringing ... -
9 Things That Educators Should Know About Gamification
Gamification has grown in popularity as teachers and educators realize the wealth of potential that games offer their students, no matter the age. Fast ... -
How Technology Can Benefit Physical Education Classes
We all know that incorporating technology throughout K-12 classrooms is a big focus for schools. From reading to science projects, tapping cutting-edge technology can ... -
How Does Gamification Effect the Learning Process?
Education is any practice that constructively modifies the way we behave, think, and feel. We as humans always have the desire to learn, regardless ... -
Students Should Learn to Code Because it is the Language of the Future
Computers and software are taking over the world. Programming is now required in many jobs, and most students have free access to PCs, laptops, ... -
Using Gamification in Teacher Professional Development
If you asked a room of teacher if they would rather work, play, or participate in professional development, professional development would likely come in ... -
10 Reasons to Create Makerspaces in Your School
Makerspace is a relatively new method of teaching students in a space where they can get hands-on experience working with concepts they recently learned. ... -
How to Keep Students Safe While They are Online
Today’s students are surrounded by technology at school and at home. According to Common Sense Media, over 92% of youth interact online daily. Children ... -
The Slow Gamification of K-12 Classrooms
Children are becoming acutely acquainted with mobile technology long before their K-12 classroom years. When they arrive at their first organized school experiences, they ... -
Strategies for Seamlessly Integrating Technology into Class
Words like “technology,” “digital devices,” and “modern media” sound flashy and attractive. Of course teachers want to have those buzzwords in the classroom! But ...