Learning Apps for 14-year olds
Are you searching for learning products that you can use with 14-year olds? Check out the definitive list that we made. Who did we miss?
Khan Academy– Khan Academy has over 40,000 interactive Common Core-aligned practice questions and above 10,000 videos and explanations in economics, history, math, and more. This is the best study and tutoring product for learners struggling in science and other studies.
– Metaverse is a product that contains a product and a website for creating, sharing, and engaging with augmented reality (AR). Users can combine scenes, characters, instructions, and navigation options to design a partial or comprehensive interactive experience for the viewer. Using the product, learners can partake in an experience using a link, QR code, or social media product.
3-D Slash – This is a 3-D environment that enables users to build virtual models and save them for future use. Simple controls are utilized to edit elements in the product. There is a variety of instructional materials and resources which can be utilized to gain more knowledge about 3-D slash.
Argument Wars – This product lets children enjoy a little courtroom drama while learning. Children make avatars that argue against one another and win points for sound arguments and reasoned objections. The learner with the best-case wins. The argument goes back and forth, with both sides earning and losing points until the debate is won.
Animoto – Animoto can be utilized to make video slideshows; it uses a simple and easy-to-navigate interface. Video slideshows can be made in just a few simple steps. Once the user is satisfied with their creation, they can share it via a link, export it to YouTube, or download it.
Mindprint Learning – This is a comprehensive tool that uses game-based and timed activities to test kids’ strengths and weaknesses, kinds of memory, processing speed, attention, flexible thinking, verbal and abstract reasoning, and spatial perception. It uses tests that progressively get harder until they are too hard for the kids to comprehend. Test data is sent to a psychologist for review, and feedback is returned after one week with reports and learner profiles. This tool also provides materials to help kids develop in areas where weaknesses are perceived.
Social Adventures – This product is useful for kids with social awkwardness and those on the Autism spectrum. It has activities, games, and cartoon descriptions of social interactions using social catchphrases that kids can learn to interact with their peers. Social Adventures covers seven core areas of social interactions: initiating social contact, maintaining conversations, advocating and compromising, getting regulated, interpreting nonverbal abilities, negotiating space, and experiencing humor.
GameStar Mechanic– GameStar Mechanic, which was made for seven- to fourteen-year-olds, can be utilized by anyone. It is a community and a game developed to introduce principles of game design and systems in a highly interactive environment. The features included in this product makes it easier for children to play it alone or with their guardians.
Smiling Mind– Developed by educators and psychologists, Smiling Mind is a mindfulness meditation program. It has both a web and product-based interface dedicated to helping people deal with the pressure and stress of everyday life. There are a variety of tailored programs for different age groups and challenges, including sports, mindfulness in the class, 7-9 year olds, 10-12-year-olds, 13-15 year-olds, and 16-18 year-olds. Smiling Mind’s product enables you to track progress and offers a variety of different meditation lengths to meet your learners’ individual needs.
Quandary– Welcome to the world of Planet Braxos, a science fiction, narrative-driven game for mobile devices. Users play as the captain of the new human settlement on planet Braxos, shaping the direction of modern civilization and developing ethical reasoning abilities. This educational game involves many diverse characters with differing perspectives designed to make the game challenging and enlightening. Users learn to solve conflicts by exploring different facts, options, and opinions as a means of solving the colony’s problems. Quantary is designed for children aged 8 to 16 years old; however, it is a game that can be played by anyone.
Co-ordinates– This product incorporates practical tasks with the educator’s participation and can be utilized for kids between ages 5 and 14. It introduces five key areas that are needed to read maps; these abilities are intended to acquaint learners with the prerequisites for map reading. The product also serves as an introduction to linear equations.
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College GPA Calculator– This allows college students to calculate and save their college GPA, record their semester performance, and track their entire academic career.
High School GPA Calculator– Allows high school students to calculate and track their high school GPA, record their scores and keep a handle on their cumulative academic performance.
Cumulative GPA Calculator– This allows high school and college students to calculate and save their cumulative GPA and determine how their future and current grades will affect their academic performance.
Grade Calculator– This allows students to determine their class grades by adding their assignments to calculate their total scores.
Weighted Grade Calculator– This allows students to swiftly calculate their weighted class grade by adding each assignment and its total value.
Final Grade Calculator– This allows students to calculate what score they must receive on their final exam to achieve their desired final class grade.
https://www.theedadvocate.org/ – Education News and Opinion
https://www.thetechedvocate.org/ – Edtech News and Opinion
https://pedagogue.app/ – Social Media Site for Teachers
https://edrater.com/ – User Generated School and College Reviews
https://entelechy.app/ – AI-Powered Personal Tutor