Digital & Mobile Technology
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The Definition of M-learning
As you know, the use of tech in the classroom is nothing new. Educators have been relying on devices like computers for quite some ... -
3 Must-Haves for an M-learning Environment
M-learning is becoming a more and more popular form of education for many reasons. There are a few resources that are essential for achieving ... -
How Digital Learning Is Moving Classes Out of the Classroom
Due to the coronavirus pandemic, digital learning has become one of the most popular forms of education globally. However, although many learners only began ... -
How to Empower Your Faculty in an M-learning Environment
It’s a brave, new world. Educators are facing some of their biggest challenges ever. But at the same time, we’re teetering on the edge ... -
Continuously Growing as a Tech-Savvy Educator
Learning how to use tech well is important in contemporary schools. Educators must figure out how to continuously increase their use and knowledge of ... -
Continuously Growing as a Tech-Savvy Education Administrator
Growth is important to becoming an excellent leader in education. This growth is indispensable in major areas, like tech, especially because the info is ... -
If an Education App Doesn’t Include Differentiated Instruction, Don’t Purchase It
The concept of differentiation is easy: instructional materials and strategies should be geared to the needs and interests of each individual learner; they should ... -
Leveraging Digital Tools to Teach Soft Skills
When thinking about the requirements of a good education, many people focus on standard subjects such as reading and writing, and math. But employers ... -
Models and Instruments for Evaluating Digital Readiness and Competence
You may be extremely comfortable using tech, but that does not mean your learners or fellow educators are as tech-savvy as you. As digital ... -
Don’t Table the IPads Just Yet
When iPads first arrived in classrooms, learners and educators alike found themselves drawn to the visual beauty of the device. The apps inspired the ...









