19 Strategies to Help Students Learn to Let Others Take Part in Learning Activities or Games
Are you looking for strategies to help students learn allow others to take part in activities? If so, keep reading.
1. Assess the appropriateness of the task or social situation concerning the learner’s capacity and ability to perform successfully.
2. Urge group participation by giving students tasks that require working together to finish the learning experience (e.g., making murals, bulletin boards, maps, art projects, etc.).
3. Urge peers to take turns with the learner.
4. Get the learner to work directly with a peer to model taking turns. Slowly increase the size of the group over time.
5. Minimize competitiveness in the school environment (e.g., avoid situations where winning or “beating” someone else becomes the primary objective of a game, learning experience, or academic exercise; etc.).
6. Facilitate learning activities in which students work together for a common goal rather than individual success or recognition (e.g., school bulletin board, class project, bake sale, etc.). Emphasize that bigger accomplishments are realized through group effort than by individual effort.
7. Select an outgoing, non-menacing peer to interact with the learner.
8. Give special learning activities for the entire class at the end of the day that is contingent upon taking turns throughout the day.
9. Organize the classroom environment to take advantage of natural opportunities to take turns (e.g., use more group learning activities, point out logical consequences when a learner takes turns, etc.).
10. Leverage chances to work together (e.g., when there is a spill, designate students various duties for cleaning it up; when a new learner enters the classroom, designate various students duties for orientation; etc.).
11. Make the learner practice taking turns if they are unable to willingly do so.
13. Give the learner many chances to take turns to help the student in learning the concept of taking turns.
14. Make sure that every learner gets to use learning materials, gets a turn, etc., and that there is no chance for selfishness
15. Show the learner the natural rewards of taking turns (e.g., personal satisfaction, friendships, companionship, etc.).
16. Consider using a classroom management app. Click here to view a list of apps that we recommend.
17. Consider using an adaptive behavior management app. Click here to view a list of apps that we recommend.
18. Consider using Alexa to help the student learn to behave appropriately. Click here to read an article that we wrote on the subject.
19. Click here to learn about six bonus strategies for challenging problem behaviors and mastering classroom management.