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Home›K-12›8th Grade Apps, Tools, and Resources That We Love

8th Grade Apps, Tools, and Resources That We Love

By Matthew Lynch
August 14, 2021
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Are you looking for apps, tools, and resources that you can use with your 8th-grade students? If so, we have you covered. Check out our list below. Let us know if there are any that we missed.

7 Speed Reading– This app can help you become a proficient reader in the English language while eliminating old habits that hold you back. With 7 Speed Reading, students can learn to recognize large clusters of words and read without first vocalizing in their heads

StudySync – StudySync offers a comprehensive, technology-driven English Language Arts curriculum for grades 6-12. The curriculum integrates reading and writing with embedded skill lessons to build foundational knowledge and improve critical thinking, comprehension, and inquiry skills. Teachers have the option to use StudySync as a completely digital curriculum or turn to the printable options. With the belief that all students deserve equal access to education, StudySync offers tons of differentiation options for various student needs, including English Language Learner segments, extensive use of video and audio components, and repeated readings. Extended writing projects use explicit instruction along with self, peer, and teacher assessment to encourage deep understanding and future skill application.

Study Island – Study Island is an all-in-one practice website for students to work on literacy, math, science, and social studies skills. It is built specifically around state standards, so regardless of your school’s location, you can rest assured that the content and practice provided on the website will align with your classroom teaching. Study Island is a great tool to use for high stakes testing preparation and provides real-time progress monitoring for teachers and parents. Beyond simple practice, Study Island can also be incorporated into classroom lessons for formative assessment and differentiation. It even allows teachers to import NWEA MAP assessment information for individual students and calculates a targeted learning path to fill in knowledge gaps!

Vocab Ahead – Vocab Ahead is available as a website or an app. It is designed to help students in middle school and up to develop their vocabulary using vocabulary videos and flashcards. Each vocabulary word is linked to a picture and a specific definition. Vocab Ahead also has specific categories for SAT words, GRE words, and more.

Grammarly– Grammarly is your personal grammar coach and an automated proofreader that helps students get better in the proper use of grammar and gain confidence in their writing ability. Grammarly helps correct about 10 times more mistakes than common word processors, and it corrects more than 150 types of grammatical errors and does a plagiarism check.

Quick Fractions– The goal of this app is to make fractions-related problems easy for anyone willing to solve them. This app is suitable for kids just starting with fractions, advanced students, and even adults looking for a challenge. The game uses four modes to keep users occupied and entertained as they try to solve the problems. The first mode is Equivalence in which users solve equivalence problems using fractions, percentages, and decimals. The second is Compare in which players compare fractions, percentages, and decimals. The third is Addition and subtraction, which involve proper and improper fractions as well as mixed numbers using mental arithmetic. The fourth mode is Multiplications and Division in which mental arithmetic is used to multiply and divide all forms of fractions.

Khan Academy– Khan Academy has more than 40,000 interactive Common Core-aligned practice questions and above 10,000 videos and explanations in economics, history, math, and more. This is the best study app and tutoring app for students of all ages who are struggling in science and other subjects. You can easily bookmark your best content to “Your List,”  which can be used offline when you’re not connected to the Internet. 

Marble Math– With Marble Math, children aged nine through twelve will learn mental math and solve math problems. With mazes, marbles, and math, your child can have hours of fun and become a math genius at the same time. There are puzzles and fun around each turn in the maze, so never be afraid to forge ahead. The app also allows you to go back to previous problems and redo them if needed. 

GameStar Mechanic– GameStar Mechanic, which was created for seven- to fourteen-year-olds, can be used by anyone. It is a community and a game developed to introduce principles of game design and systems in a highly interactive environment. The features included in this app makes it easier for kids to play it alone or with their parents.

Smiling Mind– Developed by educators and psychologists, Smiling Mind is a mindfulness meditation program. It has both a web and app-based interface dedicated to helping people deal with the pressure and stress of everyday life. There are a variety of tailored programs for different age groups and challenges, including sports, mindfulness in the classroom, 7-9-year olds, 10-12 year olds, 13-15 year olds, and 16-18 year olds. Smiling Mind’s app allows you to track progress and offers a variety of different meditation lengths to meet your students’ individual needs.

Quandary– Welcome to the world of Planet Braxos, a science fiction, narrative-driven game for mobile devices. Users play as the captain of the new human settlement on planet Braxos, shaping the direction of modern civilization and developing ethical reasoning skills. This educational game involves many diverse characters with differing perspectives designed to make the game challenging and enlightening. Users learn to solve conflicts by exploring different facts, options, and opinions as a means of solving the colony’s problems. Quantary is designed for kids age 8 to 16 years old; however, it is a game that can be played by anyone.

Co-ordinates– This app incorporates practical tasks with the teacher’s participation and can be used for children between ages 5 and 14. It introduces five key areas that are needed to read maps; these skills are intended to acquaint students with the prerequisites for map reading. The app also serves as an introduction to linear equations.

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